• Standing up Horde – An Unreal Build System

    Standing up Horde – An Unreal Build System

    As this system is built explicitly for Unreal it works with projects built with it out of the box. It makes use of BuildGraph to distribute build steps across multiple agents, signficantly speeding up iteration time (for instance, have one agent compile the tools / editor, then have several other agents create build artifacts simultaniously,…