This article assumes that you have a project setup in Unity and would like publish it onto an Android device. It will go through the setting up of the Android SDK.
The easy bit, Android style
Android, compared to iOS is a dream for development. For one, you can do it on a PC or a Mac.
Head over to the Development portal for Android, right here, and then hit the big “Download the SDK” button you see. It’s a large file so go ahead and grab some coffee/tea/beverage of your choice.
Once it’s downloaded, un-zip the file and inside it you will find a folder called “sdk“, now open that to find “tools“, then run the file “android“. Either Terminal (Mac) or Window’s command prompt will open up with some text, then eventually the “Android SDK Manager” will open up.
Under the latest Android API (Currently “Android 4.2 (API 17)“) you will see the “SDK Platform” un-checked, just check that and then press “Install (X) Packages…” (Where X is the number of packages you selected to download) Continue reading…